AMY +98
Katsumi Amano, Fumio Matsushita, Hirofumi Yanagawa, Michael Cohen, Jens Herder, William Martens, Yoshiharu Koba, and Mikio Tohyama.
A Virtual Reality Sound System Using Room-Related Transfer Functions Delivered Through a Multispeaker Array: the PSFC at the University of Aizu Multimedia Center.
TVRSJ: Trans. of the Virtual Reality Society of Japan, 3(1), March 1998.
ISSN 1342-4386.

Durand R. Begault.
3-D Sound for Virtual Reality and Multimedia.
Academic Press, 1994.
ISBN 0-12-084735-3.

Jens Blauert.
Spatial Hearing: The Psychophysics of Human Sound Localization.
MIT Press, revised edition, 1996.
ISBN 0-262-02413-6.

Rick Carey and Gavin Bell.
The Annotated VRML 2.0 Reference Manual.
Addison-Wesley Developers Press, 1997.
ISBN 0-201-41974-2.

Bill Gardner.
A Realtime Multichannel Room Simulator.
Technical report, Perceptual Computing Group, MIT Media Lab, E15-368C, October 1992.

Jens Herder and Michael Cohen.
Design of a Helical Keyboard.
In ICAD'96 -- International Conference on Auditory Display, Palo Alto, CA; USA, November 1996.

Jens Herder.
Tools and Widgets for Spatial Sound Authoring.
In Harold P. Santo, editor, Compugraphics '97, Sixth International Conference on Computational Graphics and Visualization Techniques: Graphics in the Internet Age, pages 87-95, Vilamoura, Portugal, December 1997. GRASP.
ISBN 972-8342-02-0.

Intel, Inc.
Intel Realistic Sound Experience ( 3D RSX).
White paper, 1997.

Gary S. Kendall, William L. Martens, and Martin D. Wilde.
A spatial sound processor for loudspeaker and headphone reproduction.
In AES: Proc. Audio Engineering Society Conv., Washington, D.C., May 1990.
ISBN 0-937803-15-4.

Jarell Pair and Rob Koope.
COOLVR: Implementing Audio in a Virtual Environment.
In ICAD'97 -- International Conference on Auditory Display, pages 39-41, Palo Alto, CA; USA, November 1997.

Andrew Reilly and David McGrath.
Convolution Processing for Realistic Reverberation.
In 98th Convention of the Audio Engineering Society, Paris, February 1995.

SRD +97
Henry Sowizral, Kevin Rushforth, Michael Deering, Warren Dale, and Daniel Petersen.
JavaTM 3D API Specification.
Sun Microsystems, August 1997.

Elizabeth M. Wenzel, Philip K. Stone, Scott S. Fisher, and Scott H. Foster.
A system for three-dimensional acoustic ``visualization'' in a virtual environment workstation.
In Proc. First IEEE Conf. on Visualization, pages 329-337, San Francisco, October 1990.

kimitaka ishikawa